Interface ModelBone
public interface ModelBone
Base interface that represents a bone in an
ActiveModel
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Method Details
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tick
void tick() -
spawn
void spawn() -
destroy
void destroy() -
getBoneId
String getBoneId() -
getCustomId
String getCustomId() -
getActiveModel
ActiveModel getActiveModel() -
getBlueprintBone
BlueprintBone getBlueprintBone() -
addChild
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removeChild
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getChildren
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setParent
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getParent
ModelBone getParent() -
getPosition
org.bukkit.util.Vector getPosition() -
getYaw
float getYaw() -
getRotation
org.bukkit.util.EulerAngle getRotation() -
getClientAproxYaw
float getClientAproxYaw() -
getClientAproxRotation
org.bukkit.util.EulerAngle getClientAproxRotation() -
isHead
boolean isHead()
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