Uses of Interface
com.ticxo.modelengine.api.nms.world.IDamageSource
Package
Description
-
Uses of IDamageSource in com.ticxo.modelengine.api.entity
Modifier and TypeMethodDescriptionboolean
BaseEntity.onHurt
(IDamageSource damageSource, float damage) Called when a sub-hitbox of this entity detects an attack.
For default bukkit behavior, useEntityHandler.hurt(Entity, IDamageSource, float)
.boolean
BukkitEntity.onHurt
(IDamageSource damageSource, float damage) boolean
BukkitPlayer.onHurt
(IDamageSource damageSource, float damage) boolean
Dummy.onHurt
(IDamageSource damageSource, float damage) -
Uses of IDamageSource in com.ticxo.modelengine.api.model.bone
Modifier and TypeMethodDescriptionvoid
SubHitbox.onHurt
(IDamageSource damageSourceWrapper, float damage) -
Uses of IDamageSource in com.ticxo.modelengine.api.nms.entity
Modifier and TypeMethodDescriptionboolean
EntityHandler.hurt
(org.bukkit.entity.Entity entity, IDamageSource damageSource, float damage) -
Uses of IDamageSource in com.ticxo.modelengine.api.nms.world
Modifier and TypeMethodDescriptionIDamageSource.setExplosion()
UnknownDamageSource.setExplosion()
IDamageSource.setIsFall()
UnknownDamageSource.setIsFall()
IDamageSource.setMagic()
UnknownDamageSource.setMagic()
IDamageSource.setNoAggro()
UnknownDamageSource.setNoAggro()
IDamageSource.setProjectile()
UnknownDamageSource.setProjectile()
IDamageSource.setScalesWithDifficulty()
UnknownDamageSource.setScalesWithDifficulty()
IDamageSource.sweep()
UnknownDamageSource.sweep()