- All Superinterfaces:
IModel
public interface VFX
extends IModel
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Method Summary
void
void
org.bukkit.Color
int
org.bukkit.util.Vector
org.bukkit.util.EulerAngle
float
boolean
boolean
boolean
boolean
void
point(org.bukkit.util.Vector vector,
boolean overwrite)
void
rotate(org.bukkit.util.EulerAngle angle,
boolean newOrigin)
void
void
void
void
void
void
void
void
void
boolean
void
void
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Method Details
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setAutoTick
void setAutoTick(boolean flag)
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isAutoTick
boolean isAutoTick()
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setSmall
void setSmall(boolean flag)
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isSmall
boolean isSmall()
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setData
void setData(int data)
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setColor
void setColor(org.bukkit.Color color)
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getColor
org.bukkit.Color getColor()
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setEnchant
void setEnchant(boolean flag)
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isEnchant
boolean isEnchant()
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setVisible
void setVisible(boolean flag)
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isVisible
boolean isVisible()
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setPosition
void setPosition(org.bukkit.util.Vector position)
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getPosition
org.bukkit.util.Vector getPosition()
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rotate
void rotate(org.bukkit.util.EulerAngle angle,
boolean newOrigin)
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point
void point(org.bukkit.util.Vector vector,
boolean overwrite)
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setRotation
void setRotation(org.bukkit.util.EulerAngle rotation)
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getRotation
org.bukkit.util.EulerAngle getRotation()
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setYaw
void setYaw(float yaw)
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