Interface DataIO

All Known Subinterfaces:
ActiveModel, AnimationHandler, BaseEntity<T>, BehaviorManager<T>, BehaviorRenderer, BodyRotationController, BoneBehavior, HeldItem.ItemStackSupplier, HeldItemRenderer, IAnimationProperty, IEntityData, IPriorityHandler, IStateMachineHandler, LeashRenderer, ModelBone, ModeledEntity, MountRenderer, NameTagRenderer, SegmentRenderer, SubHitboxRenderer
All Known Implementing Classes:
AbstractBehaviorManager, AbstractBoneBehavior, AbstractEntityData, BukkitEntity, BukkitEntityData, BukkitPlayer, BukkitPlayer.BukkitPlayerData, DefaultBodyRotationController, Dummy, DummyEntityData, EmptyBodyRotationController, HeldItem.EquipmentSupplier, HeldItem.StaticItemStackSupplier, HeldItem.TemporaryItemStackSupplier, SimpleProperty

public interface DataIO