Interface AnvilHandler


public interface AnvilHandler
  • Method Details

    • openAnvil

      void openAnvil(org.bukkit.entity.Player player, Function<String,Boolean> onInput, Supplier<Boolean> onClose)
    • reopenAnvil

      void reopenAnvil(org.bukkit.entity.Player player)
    • consumeConfirm

      void consumeConfirm(org.bukkit.entity.Player player)
    • consumeClose

      void consumeClose(org.bukkit.entity.Player player)
    • removeAnvil

      void removeAnvil(org.bukkit.entity.Player player)
    • closeAnvil

      void closeAnvil(org.bukkit.entity.Player player)
    • isListening

      boolean isListening(org.bukkit.entity.Player player)
    • getAnvilMenu

      AnvilHandler.Menu getAnvilMenu(org.bukkit.entity.Player player)