Class EntityState
java.lang.Object
com.ticxo.modelengine.api.nms.entity.EntityState
Mutable, reusable holder for the per-tick entity state, so
EntityHandler.readEntityState(org.bukkit.entity.Entity, com.ticxo.modelengine.api.nms.entity.EntityState)
can resolve the NMS handle once instead of once per getter.-
Field Summary
Fields -
Constructor Summary
Constructors -
Method Summary
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Field Details
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yRot
public float yRot -
yHeadRot
public float yHeadRot -
xHeadRot
public float xHeadRot -
yBodyRot
public float yBodyRot -
health
public float health -
walking
public boolean walking -
strafing
public boolean strafing -
jumping
public boolean jumping -
flying
public boolean flying -
removed
public boolean removed -
glowing
public boolean glowing -
onFire
public boolean onFire -
boundingBox
public final org.bukkit.util.BoundingBox boundingBox
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Constructor Details
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EntityState
public EntityState()
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